Tuesday, February 13, 2007

An Experiment

I've been thinking about the strengths and limitations of the tabletop system. For one, tabletop does a fantastically better job with anything action-related: jobs, tavern brawls, searching for stowaway hobos--you name it. However it lack on the interpersonal relationship end. The Signal's format had much the opposite problem: lots of personal drama, sucky action scenes.

In the name of science, I'm going to try to split the difference. From now on, if the current plot permits, feel free to do Signal-type RPs in between game sessions. This way you can flesh out your characters at your leisure while still having bar brawls on Sunday.

For instance: The next game session will start when the crew gets to Persephone. You guys can RP out scenes that take place between them leaving Beaumonde and them arriving in Persephone, so long as you edit the scene and post it on Broadwave after. We'll try it for a couple of weeks and it it works out, we'll keep it. It not, it was worth a shot.

Feedback, questions or comments? Post them here.

2 comments:

Aidan Doherty said...

This is a very good idea. It had entered my mind back when we first started playing and but then I thought that I should stick with the tabletop style for a while first.

But, yay! Now Lester and Mansi can make out properly.

Li Madison said...

o.O